Final Fantasy X Blitzball Guide
You'll have to play 10 games in this mode, wherein 3 points
are awarded for every win and 1 point for a tie. Basically,
you'll have to accumulate points.
· Tournament Mode
2 to 3 games will be played, where teams battle for the
This one's fully intended for practice, no experience points
will be given but you are allowed to learn techniques.
Hit Points (HP)
Stamina of character, once it reaches 0 all the stats of
that character will be halved. This includes BL, AT, PA,
CA, SH, EN.
· Speed (SPD)
Determines the quickness of the character.
· Block (BLK)
Determines the ability of the character to intercept passes or
· Attack (AT)
Determines the ability of a character to steal the ball during
· Pass (PA)
Determines the length of the pass a character can do.
· Shoot (SH)
Determines the ability of a character in making a successful
shot / goal.
· Catch (CA)
Determines the capability of a goal keeper to catch a shot made
by the opposing player.
· Endurance (EN)
Determines the ability of a character to withstand tackles
done during breakthroughs.
The action menu appears whenever you press the square button, which enables
you to choose between 3 commands.
Everytime you choose to pass, you should keep an eye on your PA stat
which depletes gradually during passing. If it reaches 0 before the
receiver catches the ball, the pass will fail.
Here the SH stat is taken into consideration. Whenever you shoot,
your SH decreases gradually, thus when your SH value is lower than
the goal keeper's CA, chances are the shot will fail.
This is when you try to take the ball closer to your net. Whenever
you shoot very close to this area, the success rate of scoring
gets significantly higher. But of course that still depends on
your SH value.
Encounters / Breakthroughs
This takes place once a defender/s confronts the ball carrier. Here, the
character's EN value comes into play. If you decide to breakthrough, you
should look at your opponent's AT value. When it is lower than your EN stat,
there's a big chance that your breakthrough will be a success, but that's
not always the case, otherwise it will result in a turn over.
In order to learn techs you should set marks so that your characters will
follow the opposing players they are assigned to before the game begins.
During the game, press Triangle then choose Mark Mode. Now, once an opposing
player uses a tech, you will see the word Techcopy appear at the top left
corner of you screen. Press O immediately when it appears to learn that tech.
Be aware that the only techs you can learn are the ones highlighted in blue.
Just like in a regular battle, characters can also be inflicted with status
ailments in Blitz Ball.
Poison - Character's HP depletes rapidly when he has the ball, also a
character inflicted with Poison does not recover HP even after he
gets rid of the ball. Techs also get disabled when a player is
Sleep - The affected character will be inactive for a while. You can wake
him up by throwing the ball to him.
Wither - When inflicted with wither, any of the following stat gets halved:
SH, PA, EN, BL, CA.