Final Fantasy X-2 Walkthrough - Chapter 3 Chapter Three Mission OneNow that you back aboard the
Celsius it seems that the land is crawling with fiends and the Gullwings decide
to become a clean up crew. Talk to Buddy and there will be three new hotspots on
the map to travel to, Besaid Island, Kilika Forest and Bevelle where you just
were. Pick Besaid Island and when you land, Shinra and Buddy will take off to
the town. Follow them there and enter the second hut on the right to talk to
Lulu. She will tell you that Wakka and company have been fighting the fiends in
the temple and you may want to clean up the leftovers.
Walk out of the
hut and Shinra will be outside installing a commsphere. After he explains it,
you will see Wakka and Beclem having an argument. Make your way into the temple
and up the stairs. The mission begins after you finish talking to Beclem. Head
through the door and through the hallways until you reach Wakka. Talk to him and
you will hop on a lift that will take you down when you are done talking. Enter
the next room and you will come across a large baddie floating in the center of
the room. It is another Aeon like Bahamut named Valefor.
ValeforValefor is a little tougher then Bahamut was with his almost 9000
hp. I used Machina Maw right from the start and had it trounce on Valefor's
head. Valefor has some deadly attacks such as the Energy Ray. It will slice
across all party members for a good 400-500 hp each time. If you decide not to
use the Machina Maw Sphere, then have two warriors or Dark Knights and one white
mage. Have the mage cast Shell and Protect right off the bat and have the other
two girls hack away at Valefor. Eventually his ugly mug will take a dive into
the ground and you will have beaten your second Aeon of the game. When he is
beaten, you will have a conversation with Wakka outside and the mission will
Mission 2Back aboard the Celsius, there are two more
hotspots to check out. Next stop is Kilika Forest and the temple there. When you
arrive in the town, make your way all the way to the gate that will give you
access to the forest where the temple is. The guards will tell you that they
aren't letting anyone through and that you have to go back. Head back through
the village and go to Dona's hut. Talk to her and she will tell you that she
will distract the guards for you. When she does, there is still one more guard
standing at the gate. You will be given the choice of waiting or rushing the
gate. When you decide to rush it, you will need to play a mini-game to sneak
There are three guards at the gate but really only one you need
to worry about is the one talking to Dona. The guard at the far left is of no
bother and the guard at the gate will turn around when he opens the gate for a
member of the youth league. The only one you have to watch is the guard talking
to Dona. When the guard goes to open the gate, switch your view to him and wait
for him to turn back around to Dona. When he does, run for it and you will be
through. Pop open the chest on the other side to get a Bushido Lore accessory.
When you start moving again, you will be spotted and Dona will tell you that
there is a hidden path and to move across the tree tops.
Make the first
left and follow the path to where there are a few fires and a tree branch laying
across the pathway above you. Walk to the side of the path and the girls will
hop up and follow it along. Follow Rikku and Paine as they run ahead and you
will reach the temple stairs. Make your way up them and through the courtyard
and the mission starts as you head down the stairs. Save at the sphere in the
right far corner of the room with all the machines lined up. Head up the stairs
and step on the lift to go down further into the temple. When you reach the end
of the next hallway, enter the door way and you will face some not so friendly
Daeva doesn't really do all that much damage and mostly casts
status ailments against your party. You should have no problems defeating him
whatsoever. After he is dead, you will have a scene with Barthello as he
professes his love about Dona. Head all the way back to the save sphere to save
and then backtrack to this room again and enter the blue flame that blocks the
door. Another Daeva will show up and he is just as easy as the previous one.
Destroy him and the flame will extinguish. Make your way through the door way
into the next room.
There will be three flames on each wall here. Walk up
to the left and right walls and you will have to defeat a Daeva to put out each
flame. When the two side walls are out, make your way to the north wall and
defeat another Daeva. When the wall opens, head through and there will be two
more Daevas waiting for you. Defeat them and go to the left and down the stairs.
Grab the Samurai dresssphere from the floor of the lower walkway and make your
way up the stairs at the end. Enter the door way for the show down with the
Boss: IfritAnother Aeon, oh boy! This big baddie can do
some serious damage with his Hellfire attack to all party members but that's
about all he's good for. His Meteor Strike attack is good for about 160 hp to
one party member. He can be beaten simply by having shell and protect cast by
the white mage and having the two warriors hack away at him. Have the white mage
cast cura when needed and pray every round otherwise. When he is defeated, you
are back aboard the Celsius with one last destination to go.
ThreeYou will get a distress call from Djose Temple and that is where
you are to go next. Make your way down there and head for the temple. When you
reach it, the mission starts and you will receive the Al Bhed Primer XVI. As you
enter the temple and make your way through the halls you can see a lot of
electricity. That's a good sign to use a yellow ring and any lightning
protection if you have it. When you reach the lift, go up it and talk to the
He will tell you that pushing the altar in the next room
will stop the electricity that is blocking the hallway going west. Head into the
next room, grab the wristband out of the chest and push the altar. For me it was
the altar to the right that cut off the electricity but I am not sure if it is
random or not. Make your way back into the hallway where the electricity stopped
and head up the stairs to meet the boss.
Boss: IxionIf you
thought the other bosses were tough then you're in for a treat. This one is the
toughest so far and does some major damage to you with its lightning attacks.
The AeroSpark attack he casts does about 700 damage to one person in the party
if they don't have any lightning protection. Another attack it likes to do is
the Thor's Hammer attack where all 3 party members get hit for at least 500 hp
each. Ixion is favorable to lightning so do NOT use reflect spell or else he
will recharge his life every time he attacks you. Use water attacks against him
since he is weak to it and that will hurt him significantly. Considering he has
over 12, 000 Hp this battle can be a long drawn out one depending on your level.
Use the two Warriors or Dark Knights, your choice, and a white mage as usual.
Eventually he will fall and will leave you will the Soul of Thamasa and a long
mushy cut scene will start. When you have control of Yuna again, walk around a
bit and another scene will start which will eventually finish with you receiving
the Crimson Sphere 2 and 3 and end the chapter.